From the category archives:

Interactive Novel

LOL! Not all of them, quite yet. Here’s step 3 of the Snowflake Method: The above gives you a high-level view of your novel. Now you need something similar for the storylines of each of your characters. Characters are the most important part of any novel, and the time you invest in designing them up [...]

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Earlier this week someone sent me a link to The Snowflake Method, and I have to say, I’m intrigued. Since we’re not very far into the outline for the Hero’s Quest version of the novel, I’ve decided to give it a shot. The basic idea behind the snowflake method is mathematical – fractals, to be [...]

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Interactive Novel – Hero’s Quest Part 3

by Kirsten on May 13, 2011

The semester is over, yay! And I’m writing almost every day, which is amazing. I love it. I’m considering whether to post here more often over the summer, so we can hurry up the outline process and get to the actual writing. :D We left off with Sabrina making the switch from the human world [...]

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World Building for the Hero’s Quest

by Kirsten on April 13, 2011

I actually had this post ready last week, and never got around to queuing it up on the site. We’re going into the final three weeks of the semester, and it’s shaping up to be utterly insane. Given that, I’ll be putting the blog here on hiatus until all four final projects are turned in [...]

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I got some lovely e-mails from people who liked last week’s cookie – yay! I wish I could follow up with another, but no such inspiration struck during my outlining this week. Instead, I’ve managed to jump forward another four and a half scenes, and I’m starting to work additional conflicts into the plot. It’s [...]

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The Interactive Novel – Cookie Time!

by Kirsten on March 24, 2011

This blurb from Sabrina and Irem’s conversation dropped into my mind as I was working on the outline, and I wanted to share it here. I’m really happy that these pieces are beginning to pop up as I work with the story structure, because (for me) it means the characters are beginning to take shape [...]

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Back to the Hero’s Quest

by Kirsten on March 15, 2011

Ok, now that we’ve gone through the outline for the psychic exploration, I’ve come up with an utterly brilliant (if I do say so myself) twist to include in the Hero’s Quest. Not only does it solve a lot of the problems I was wrestling with, it lets me kick the subtext of the piece [...]

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All right, if I remember correctly, we left off with Sabrina meeting Johnny Appleseed. Here are my outlines for the last four scenes – as always, I’d love to hear your comments and questions, particularly now that we have the full outline to consider. And then next week I’ll tackle some more of the Hero’s [...]

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The Psychic Exploration plot has been coming a lot easier than the Hero’s Journey, for some reason. A big part of that reason is probably being stuck in my car mechanic’s waiting room for a few hours last week with nothing to do but work on it. I have the entire thing mapped out, and [...]

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Sorry for the radio silence on this project… I switched departments in the second week of the semester, and between catching up in the classes that got added to my schedule and an unexpected project at work, things got a little crazy for a bit there. But the good news is that I’ve slept almost [...]

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